# Move Robot via AddIn

**URL:** <https://tech-community.robotics.abb.com/t/move-robot-via-addin/5005>\
**Category:** Developer Tools\
**Created:** [July 25, 2012, 4:10pm UTC](https://tech-community.robotics.abb.com/t/move-robot-via-addin/5005 "2012-07-25T16:10:51Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![benane](https://avatars.discourse-cdn.com/v4/letter/b/3d9bf3/32.png) [@benane](https://tech-community.robotics.abb.com/u/benane)\
**Post date:** [July 25, 2012, 4:10pm UTC](https://tech-community.robotics.abb.com/t/move-robot-via-addin/5005/1 "2012-07-25T16:10:51Z")

</div>

Hi there,

I figured I make a seperate topic. I’m writing my thesis about controlling a robot with a 3rd party gaming controller.

i have the controller coordinates through some c++ code, that i can import without problems.

i just need some movement induced bye the coordinates of the controller. it doesn’t have to work on a real robot, I just need to show, that a connection between RobotStudio and the Controller is doable.

I’m trying to do this with the JointValues, but it doesn’t work yet. Do I have to program a module in rapid too, or can I just set the JointValues and fill in the coordinates from the controller?

best regards!
