Robot Studio SDK, Collision detection

Hello, does anyone know whether it is possible to determine which body of the part caused the collision in the event of a collision?

Thanks

Hello, I’ve solved it - if anyone is interested.

Short form: Robotstudio only returns the two parts.

But you can use the function:

IGfxGeoShape shape1 = (IGfxGeoShape) .propInfo.getValue (Part)

to get the shapes of two bodies and then use the function

result = ApiServices.Graphics.CollisionDetector.Intersect (shape1, Part1.Transform.GlobalMatrix , shape2, Part2.Transform.GlobalMatrix, false, 0.1)

to get the results of the collision.

It contains a gfxID. Compare this via a ForEach Body .. loop with the CollisionsPart.Body and you will find the corresponding body. :slight_smile: