Base frame 180 degree from world frame

In my application we have to be beside robot when jogging, so joystick is backwards in Y & X axis. If I would rotate robot base 180° from world base on the Z axis, and jogged in world, it should be right, right? I’m guessing it’s in control panel-configuration-motion-Robot-Rob1, the base frame q1,2,3,and4 and the base frame moved by. But have no clue what to put there. Any help would be appreciated.

No to the base frame moved by. The quaternions that you enter should be 0,0,0,1 if I recall correctly.

Caution! If you have already programmed these robots, you could throw your programs all out of whack.

Thanks. no programs yet. just setting it up

Having said that, I was going to just import all the programs from old robot to the new one and all the X coordinates would now be negative. Is there a setting to reverse the direction that joystick moves the robot. I sure haven’t found it.

No setting that I am aware of other than what we have been discussing. I can suggest that you make workobject with 0,0,0 and orient 0,0,0,1 for you to jog in that workobject’s coordinates, should behave as you desire.