Hi, I think i have found a bug in the smartcomponent system. I have a linear repeater called “stackspawn”, which i use to make a stack of my parts. However, I have found that when setting all the values in the vector to zero (see image). The offset of the linear repeater becomes NaN.
Please consider that the SmartComponent in question is a LinearRepeater. The reason 0 isn’t an acceptable number, in this case, is because that would make the LinearRepeater into a Source SC.
That’s why I asked if there perhaps was some case where a 0 on a LinearRepeater would be useful.
@Maxim Thanks for answering.
I would not consider 0 to be NaN. It took quite a few hours of debugging to figure out that the LinearRepeater was the cause of my problems.
In my case there were use cases where I only had 1 object in my stack and then I would not specify the offset, If I have more than 1 object in my stack i would add an offset based on the amount of objects.