Hello :smile:
I am trying to make a texture from a bitmap like this :
Texture texture = new Texture(image); // image is a bitmap
but I got this error : invalid parameter. I checked if there was a difference in the pixelformat but it was the same.
Can you help me ? Did I missed a step ?
Thank you in advance,
Alexandre Nicaise
Not a helpful answer, but looks like you are creating a smart component that applies a texture, any chance you made it? I am trying to create the same thing.
I tried the following code and it worked without exception, where pngPath is the path for a .png figure.
Bitmap bitmap = new Bitmap(pngPath);
Texture texture = new Texture(bitmap);
Material material = new Material(texture);
graphicComponent.SetMaterial(material, true);