I have a question about the JointMover.
I’m trying to create a mechanism with 3 linear movements that are independant from eachother. The problem I’m having is that when using a SmartComponent to connect up the 3 different IOs the only option I have is to move all the joints (J1 J2 and J3) to set values or move them relative to their current positions.
As I dont want the movement of joint 1 to be affected by setting the IO for joint 2 I chose a relative movement for each joint hoping that they wouldn’t mess with eachother. This however doesn’t work correctly as when I try moving J1 and then J2 before the movement of J1 has finished J1 start acting funny.
Is there any way to move a single joint without affecting the movement of the other?
If there isn’t I guess I will have to split the mechanism up into 3 separate mechanisms with dummy models for the last two. It would be nice not having to do this though.