I am working with VSTA programming a macro that makes an object disappear by becoming more and more transparent, and then a new object appears becoming less transparent in the same place
I have a problem because I have to repeat this procedure in different phases with different objects, and it is getting complicated.
I am using TemporaryGraphics because it is the only way I found to draw and object with transparency, but they have lots of limitations, for example I cannot remove only one, so I cannot make it disappear…
Is there a better way to do this? Can I add transparency to one part?
Thank you very much in advance for your ideas and help!:smile:
Thank you very much for your help, I think I can see the problem now, but I don’t know how to solve it yet!
I was working with GraphicComponents because I cannot create/declare a TemporaryGraphic as you do in your example, it is not a reserved word (it does not appear in the list and it does not turn blue) maybe I have to use another reference?
I used the object browser to see where the TemporaryGraphics were, I’d had never thought that I was missing something, because I was using already the TemporaryGraphics…