Attach a tool to a tool

This might be fundamentally wrong in RobotStudio, if so pls. forgive me :slight_smile:

I would like to model our physical setup, where we have a tool (lets call it β€œA”) attached to the Robot. To this tool we attach other tools (β€œX1”,β€œX2”,β€œX3” etc)

These tools do not have the same shape and tcp. In order to simulate the physical setup is it important for me to be able to attach a tool to a tool instead of the robot.

So the chain would be β€œRobot” β†’ β€œA” β†’ β€œX1”

Is this possible without any β€œfuzz” such as creating a combined tool of both β€œA” & β€œX1” into a tool called β€œAX1” ?

Yours sincerely
Jes

One of the purposes of creating a library of type β€œTool” is to have the tooldata automatically created in RobotStudio, when the tool is attached to the robot. So the tool is expected to be attached to a robot, and not another tool. What you could do is to define the X1 tool in relation to the robot as if it was already mounted on the β€œA”-tool. Then you will get the same visual result (including the tooldata) but you need to attach both tools directly to the robot.

That is a β€œnear perfect” solution - except for when the fixing position is not the same for A / B.. However It will solve the problem for now…

The scenario is a little bit more complex in real life I actually also have some diffent sized / shaped spacers attached between the robot and the tool of type β€œA” / β€œB”…

So
Is this functionality ( chaining of tools ) something you will consider to implement at some point in time?

Actually there is a really simple workaround:

  1. Create an empty part
  2. Attach it to tool A
  3. Attach anything you want to the empty part!

regards,
Johannes