This might be fundamentally wrong in RobotStudio, if so pls. forgive me
I would like to model our physical setup, where we have a tool (lets call it βAβ) attached to the Robot. To this tool we attach other tools (βX1β,βX2β,βX3β etc)
These tools do not have the same shape and tcp. In order to simulate the physical setup is it important for me to be able to attach a tool to a tool instead of the robot.
So the chain would be βRobotβ β βAβ β βX1β
Is this possible without any βfuzzβ such as creating a combined tool of both βAβ & βX1β into a tool called βAX1β ?
One of the purposes of creating a library of type βToolβ is to have the tooldata automatically created in RobotStudio, when the tool is attached to the robot. So the tool is expected to be attached to a robot, and not another tool. What you could do is to define the X1 tool in relation to the robot as if it was already mounted on the βAβ-tool. Then you will get the same visual result (including the tooldata) but you need to attach both tools directly to the robot.
That is a βnear perfectβ solution - except for when the fixing position is not the same for A / B.. However It will solve the problem for nowβ¦
The scenario is a little bit more complex in real life I actually also have some diffent sized / shaped spacers attached between the robot and the tool of type βAβ / βBββ¦
So
Is this functionality ( chaining of tools ) something you will consider to implement at some point in time?