CollisionSet and Event Change IO problem

Hi,

I have problem with Event manager Change I/O event … Here’s the case:

  1. Setup CollisionSet e.g between robot tool and some object in station
  • Test that the colors change when colliding - OK this works.
  1. Make Events Change I/O (both Started and Ended type) by using this CollisionSet
  • Test with IO simulator that IO change when jogging/jump to target - OK this works.
  1. Make robot program and play the simulation …
  • The IO don’t change any more ???
  • The CollisionSet works, the colors still change and there is message in logs about collision.

Am I missing something? How I can get the Change IO event works also when running simulation?

In addition there is an other little problem with CollisionSets/Event Manager. When you open the station and if collision is already on/active, the IO don’t set to the correct IO state. You need to separate colliding objects and recollide to fire started collision event to set IO state.

Mika

Poor me, I solve it myself.

I just had wrong access level in my IOs

Mika