Turning MoveAbsJ movement into Targets

If I run a simulation that contains a MoveAbsJ instruction, is there some way to turn this movement into targets. Perhaps 3 or 4 points within the movement?

ENDGOAL: Eliminate MoveAbsJ & replace with MoveLs for those targets.

Use function CalcRobT

Thanks Lee, I overlooked that in the Technical reference manual.

BR,
J H

Revisiting this, CalcRobT isn’t the function that would work. I would like to create multiple targets during a moveabsj movement & store it somewhere so that I can use the targets.

I think CRobT & a loop triggered by I/O would help. Im not sure where to place or call this loop