If I run a simulation that contains a MoveAbsJ instruction, is there some way to turn this movement into targets. Perhaps 3 or 4 points within the movement?
ENDGOAL: Eliminate MoveAbsJ & replace with MoveLs for those targets.
If I run a simulation that contains a MoveAbsJ instruction, is there some way to turn this movement into targets. Perhaps 3 or 4 points within the movement?
ENDGOAL: Eliminate MoveAbsJ & replace with MoveLs for those targets.
Use function CalcRobT
Thanks Lee, I overlooked that in the Technical reference manual.
BR,
J H
Revisiting this, CalcRobT isn’t the function that would work. I would like to create multiple targets during a moveabsj movement & store it somewhere so that I can use the targets.
I think CRobT & a loop triggered by I/O would help. Im not sure where to place or call this loop